Slime Rancher v0.3.1

  • 12.06.2016, 01:31,
  • Games
Slime Rancher v0.3.1

Slime Rancher v0.3.1

— Improved gamepad handling. Please note that this required resetting all way key/button bindings but should allow more types of gamepads to profession with the stratagem as well as choice issues with perpetual input (e.g. perpetual competitor spinning).
— Added gamepad look perception options under Options|Gamepad
— The sandy space of the dry reef beyond the feral gulley is now uncork and has been reworked. It includes a lucky little littoral space where slimes like to take it easy. You can also access this space from the overgrowth ranch development.
— The earlier slime gates and their keys scattered across the series have received an art obsolescent. A new one can be set unsurpassed to the new littoral space in the reef.
— Fruits and veggies and fruit trees have received a pulchritudinous makeover and are now more visually patent. The cuberry tree is now cube-shaped because art.
— A craving for, new loading separate out has been added when loading a conserve stratagem. It contains esoteric discernment.
— Improved UI scaling at larger resolutions.
— Improved some UI piece highlights.
— Feral slimes now exhibit a grumpier look and have meretricious, new effects for when they do their gull(?) stomp.
— A bond to the valid forums and stand is now available on the line menu. Connect the forums and get chatty!
— Improved chicken spawning deduction in the overgrowth ranch development. A negligible digit of chickens should now give rise to even if you have coops filled with chickens in the overgrowth.
— The moss blanket now has a relaxing tenebrosity-every so often disregard.
Added the ranch theatre radar for (toggle on with ‘R’ by inaction) in container you get fallen.
— Fastened a bug where some slimes’ audio loops would at to use resources while not audible, resulting in decreased about for some players.
— Fastened a bug where the splat particles when a slime hit a covering could appear much darker than intended on some platforms.
— Fastened a bug where in days gone by feral slimes would at to pursue players. We were convinced it was because they just wanted a hug, but it was just a bug. 

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tags: Slime, Rancher
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