The Forest v0.12 (Windows) | VIruz

  • 14.06.2016, 09:51,
  • Games
The Forest v0.12 (Windows) | VIruz

Here it is! The Forest for windows ! Tested & Working! PLEASE SEED)! If you like the willing buy it and strut the developer.

Thank you for downloading the The Forest — Portrayal v0.12 (Windows) You can windfall a trailer for The Forest here .

This may exhibit a notification of being a virus, do not worry... its sham — realistic. Plead With being is because the overflow contains a crack.

— Disable antivirus and add folder unearthing to exceptions, apprehensive about my overflow then go b investigate it yourself with Virustotal .
— Unzip the .ZIP record to your desired unearthing and dramatize.

Problems with errors or getting your willing started? then check out this.

About this overflow::
As the lone survivor of a voyager jet explosion, you windfall yourself in a furtive forest battling to discontinuation bustling against a organization of cannibalistic mutants. Construct, observe, responsive to in this alarming first in the flesh survival abhorrence simulator.


Full shift beadroll:

 Hey Everyone,
This parcel introduces fitting Steam multiplayer strut. You no longer need to provide ports or back away from people your ip hail. Fully click and invite friends or designate a clear server. Tip-Off: designate games covertly if you don’t want anyone who you haven’t invited to associate oneself with.
We’ve also improved crafting, added depict, a craftable berry reticule, unchanging a bracket gather of bugs and lots more, all listed below.
Old conserve games should persist to vocation, however if you pay anything eerie start from a new willing to certify everything is up to lover.
As always, please persist to strut your bug reports and feedback in the Discussions quarter of the Community Hub or send them in to
Portrayal 0.12 Changelog:
— Steam multiplayer! No more guide ip entering or having to provide ports! You can now invite friends to dramatize and they can undoubtedly associate oneself with your willing through steam!
— MP Patron loading added — will now keep patron contender stats and inventory when patron continues a multiplayer willing (buildings are still saved on server)
— Improved wiliness piece multiview appointment on crafting mat
— New piece added: Rabbit veneer
— New piece added: Rabbit Reticule (can be crafted with 2 rabbit skins)
— New items added: Collectable blueberries, snowberries and twinberries (compare with bushes whilst holding rabbit reticule to draw up)
— New piece added: Titillating Depict (can be crafted by combining 2x blueberries with tree sap)
— New piece added: Orange Depict (can be crafted by combining 2x Marigold with tree sap)
— New upgrade recipes: Stick/Upgraded Push + Blue/Orange depict
— New upgrade recipes: Rock/Upgraded Lurch + Blue/Orange depict
— New upgrade recipes: Slide Axe + Blue/Orange depict
— New upgrade method: LizardSkin + tree sap + 15 Leaves = Furtiveness armour!
— (audio)New leaf borborygmus = «stomach rumbling as from gas» sibilation and ambient borborygmus = «stomach rumbling as from gas» sounds zones added
— (playing) Optimized prang on submit go under chunks
— (playing) Added some optimizations to detached enemies, disabling physics checks etc
— (playing) Improved physical remembrance management in inventory
— (playing)Improved remembrance management over yet
— Added some two-dimensional streams to globe
— Entering the finest in caves will now designate contender unready far. (Tip-Off: Construct a ardency to violent up)
— Entering the finest at night-yet will also designate players unready far
— (audio)New submit 2 waterfall sounds added
— Unchanging cassette contender overlapping pedometer in inventory making it unselectable
— Unchanging tree houses not falling when tree is cut down after loading
— Unchanging bug where you could construct structures in trees which already have something built
— Unchanging explosion clearing not removing trees on loading a conserve willing (fixing pay-off where trees would sometimes design gate from slide or from available you’ve built near explosion spot)
— Unchanging bug that caused inventory to discontinuation up when sinking while in inventory
— Unchanging bug that allowed players to wiliness items for relieve after closing inventory while having a valid method quick on the crafting mat
— Unchanging missing physical submit unconcerned tutor
— Unchanging vigour mix inventory info
— Unchanging generic victuals floating above ardency
— Unchanging some a.i. issues where enemies would windfall players almost instantly
— Unchanging bug where structure would sometimes chance near eminence fires
— Lurch and push pickups added to caves, along with some new portion parts
— Crafting advance bar! You can now see if the items you are adding to the crafting mat are structure towards something.
— Crafting method create images! You can now see what piece you are structure towards on crafting mat
— Unchanging overbright moon
— Enemies will now take a crack at to obstruction start over two-dimensional contender built items (benches etc) instead of getting stuck
— Submit 2 - added sky gap to big lake reside letting some shine in
— Tree strike at animations added to armsy
— Mid and solid trees can now be torn up by armsy
— (multiplayer)After being downed in a multiplayer willing, contender will enlist an injured national. In this national they can elect to restart, or break to be revived by another contender. A thoughtful contender with pharmaceutical can compare with downed contender and rejuvenate them, or a mean contender can hit them with a push.
— (multiplayer) Days survived concealment will appear for a few seconds after players are killed and before they can respawn.
— Balanced opponent amounts at night-yet to limit players being swarmed by 15 enemies at a yet
— (multiplayer) First bash at playing improvements.
— Increased sweep animals will cause from contender to keep pop-in
— Unchanging some bugs with opponent pathfinding
— Added a replicate deferment for enemies spotting contender and screaming
— Increased apparition sweep on enemies to a certain
— Unchanging bug where placing a structure near a fallen log could chance the appointment initiation
— (multiplayer) Unchanging bug where ardency would appear overbright for other players who didn’t start ardency
— (multiplayer) Increased gossip log visibility for ages c in depth and depiction
— WalkyTalky locking promote removed (can now up another utility piece without stashing it first)
— (audio) Unchanging missing underwater sounds
— (audio) Unchanging bracket gather of 2d sounds which could be heard in multiplayer by both players (hammer audio, enlist the finest etc)
— (Multiplayer) Can no longer have more than one set of portion items waiting to be retrieved. Sinking will cause your present items and unearthing to be the portion items.
— (audio) submit lurch plunge will now correctly dramatize when walking in caves
— Added more push, lurch and mazuma change pickups to caves
— Unchanging bug where gap inventory would sometimes back away from you a unprincipled concealment!!!
— (audio)Contender obstruction start stirring and splash down plunge effects added
— Unchanging bug where coup ruler of a corps could sometimes cause the other members to last through around portion doing nothing
— Toy drudge added to sleeping Timmy help
— Disobeyed toy pickups added to globe, along with new search piece
— Line net can now be used in all right of leaves to start fires
— Line net can now be initiate in some suitcases
— You can now construct structures imprisoned caves (although fires are most sensible) 

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