Quod Architect - Alpha 28 (Windows) | VIruz

  • 15.06.2016, 15:05,
  • Games
Quod Architect — Alpha 28 (Windows) | VIruz

Here it is! Prison Architect for windows ! Tested & Working! PLEASE SEED)! If you like the victim buy it and prop the developer.

Thank you for downloading the Prison Architect — Conception v28 (Windows) You can ascertain a trailer for Guardhouse Architect here .

This may accompany a augury of being a virus, do not worry... its incorrect — categorical. Figure Out being is because the flood contains a crack.

— Disable antivirus and add folder position to exceptions, nervous about my flood then receipt it yourself with Virustotal .
— Unzip the .ZIP apartment in order to your desired position and play.

Problems with errors or getting your victim started? then check out this.

About this flood::
Guardhouse Architect is the world«s latest Guardhouse Administration Sim. Starting with an vacant of catch you must compose a holding room with root not work and intensity to dwelling your first amount of prisoners, to buy you enough occasion to fashion a separate room erase. You»ll need to lease some guards, get some showers built and unless the scullery is up and meet with chefs working away you're going to end up with a rioting on your hands. From there you take your guardhouse in which-ever route you like. A monsterous wonderful-max or suitable center for rehabilitation, the choosing is up to you.

Guardhouse Architect is currently in Alpha which means that the victim is playable, but still in growth. Not all features are implemented yet and there are many bugs that may modify gameplay. We are currently releasing monthly updated builds which cover new features and bug fixes. By buying the alpha you will automatically be top-drawer a liberate echo of the revealing powerful victim when it's finished.


Full metamorphose catalogue:

 Merry Christmas everyone! It«s been a quick month due to the holidays, but that means we»ve been able to initiation cock«s-crow, and we»ve managed to lucubrate a lot into the occasion.
Buyer Interface improvements:
We have begun to progress various interface elements around, and develop other elements, in an accomplishment to fetch the buyer interface up to Conception 1.0 distinction.
— New toolbar top red of cover, incorporating Todo/Research/Grading/Main Menu
— Objectives/todo window improved, incorporated into new toolbar
— Topbar «Bank Balance» tooltip now shows new transactions
— Search box added to Rooms toolbar, and Objects toolbar. Use this to refine the catalogue of icons.
— Greyed out items in the energy toolbar now have a greyed out caption as well
— In the energy toolbar, «Contraband» has been renamed to «Intelligence»
— Contraband «supply & demand» statement has been moved to the «Intelligence» toolbar
— Informants catalogue interface tweaked, should blow up less of the cover
Sector targetting continued
— New toolbar button : Logistics.
Allows the buyer to Subsistence issuance and Laundry issuance.
«Jobs» button moved from Deployment to Logistics.
— Laundrettes will butt all close room blocks automatically.
Every room erase has at least one Laundry servicing it, and every Laundry services at least one room erase.
The organized whole will do its best to recompense for laundries butt other sectors of the same custodianship locality, so that prisoners can do the calling.
Can manually override the targetting from the Laundry Issuance cover.
Deployment Scheduling contraption
You can now metamorphose the agenda of warder deployment, and warder patrols, at any hour of the day. Use this to apartment more guards in the canteen at lunch occasion, for example.
— Requires new unlock : Micromanagement
— Click on the timeline at any hour to recur the known agenda. Undefiled is the sordid agenda.
— You can shuffle the known occasion red and right, and metamorphose the agenda at any occasion of the day.
— Defend icons for guards/dogs/armed guards now amplify when selected
Trade drivers:
Many colossal prisons suffer from a blocked presentation lane, with materials/prisoners/food etc trapped and unusable.
To duel this, all presentation trucks now come with a driver, who will helpfully sire when the trade stops.
He will help unburden the deliveries and jam refuse and exports.
The trade can't split until he returns.
However if he dies or falls unconcious whilst doing his job, or takes too wish to income (>1 hour),
the trade will split without him and he will be stiff to roam internal.
Mod changes:
Address mapping of WorldObject variables to Lua variables via Lua metatables.
Allows access and giving out of about properties without the need of intricate aim calls (GetProperty/SetProperty)
All variables can now be access via about tables in Lua, such as the «this» pr for the scripted about.
Eg: this.pos.x = 10
this.damage = 0
- The Needs organized whole of a also gaolbird can now be accessed in lua: «this.Needs.Bowels = 1» etc
— The Station Impact systems of a also gaolbird can also be scripted: «this.StatusEffects.suppressed = 1»
Victim Level:
— Mizzle Off tunnels now quite a bit less resort to
— Prisoners now more likely to metamorphose into a hoover regalia, if one is available
— Ironing now takes twice as wish
— New scrutinization : MicroManagement
Unlocks many of these newly added advanced features:
— Deployment scheduling
— Correction program vade-mecum scheduling
— Canteen logistics
— Laundry logistics
Bug fixes:
— Resolved : Make at least one informant occupied to see sling ins exact by phone tap
— Resolved : If there is no clinic, doctors will now humbled out in the presentation locality rather than wandering
the guardhouse. This probably isn't the fix many of you were hoping for, but this is a guardhouse,
not a polyclinic. Doctors don't randomly digress the halls searching for people to repair in guardhouse.
— 0000140: [Control & Buyer Interface] Some objects can be built multiple times in the same position (on the level) (Icepick) — resolved.
— 0007023: [Gameplay] Fridge howler (Icepick) — resolved.
— 0006752: [AI & Behaviour] Multiple hearse waiting for bugged also gaolbird (Chris) — resolved.
— 0001311: [Other] When all laundry baskets split the laundry, requirements are no longer met. (Icepick) — resolved.
— 0000251: [AI & Behaviour] Warder set on a defend course go-by people strive to mizzle off (Icepick) — resolved.
— 0006964: [Gameplay] All squalid laundry disappears when put into laundry basket. (lim_ak) — resolved. 

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