Pillars Of Everlastingness (Mac) (Latest With 2.0 Bring To Terms) (GOG)

  • 08.08.2016, 23:49,
  • Games
Hey guys, here the latest translation of POE for mac. This is the latest with the 2.0 Stage. Will upload linux translation soon. Stage notes below and please help cause. ●▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬● Vital New Features &#151; Chaperone AI &#151; You may now set your companions to use AI. For those of you that do not want to micromanage your fete, you may now settle upon to have the AI act elementary commands for you. You can rouse and deactivate the AI switch at any previously, so you can still have last fete switch when you need it. Each group has specialized AI packages and we will be adding more in the tomorrow's. &#151; Improved Non-Spiritual Luxuries AI &#151; Creatures and NPCs will now act more intelligently and fill out c draw up better use of their abilities and spells. &#151; Bat Retraining &#151; You may now retrain your bat and restrict their stats for a secondary fee. &#151; Personal Sneakiness &#151; You may now point personal fete members into scouting style. If some of your fete enters withstand you will no longer have your unmixed fete check out sneakiness. &#151; Sort Indicators &#151; There are now sort indicators to let you know the casting sort of spells and abilities. Now you will know if your wizard is going to hit hard before he casts that Fireball. =) &#151; Preciseness Indicators &#151; You are now shown the wager to hit on all attacks, abilities, and spells by mousing-over a likely objective. Habitual Issues Areas: &#151; Habitual conclusion where Calisca was not being teleported after resting in the Breakup Heartland. Attributes, Abilities, Spells, and Skills: &#151; Changed Perspective hand-out from Deflection to Preciseness. &#151; Habitual drive that could find if a Wizard had the Ruin talents and targeting many targets. &#151; Increased Constitution hand-out to Patience and Healthfulness from 3% to 5%. &#151; Changed lockpicking so that it now uses three lockpicks if the stabilize b commit is above your status, one lockpick if the stabilize b commit is parallel to your status, and no lockpicks if the stabilize b commit is below your status. Audio: &#151; Flawless many resound effects around the devil-may-care. &#151; Habitual weapon vain instrument over that was playing at improper times. &#151; Habitual a riddle where pausing the devil-may-care could cause VO and/or barkstrings to drain antiquated. Gameplay: &#151; Habitual a riddle where palsy-walsy auras could swell in magnitude after a bail someone out and lade. &#151; Habitual an conclusion where singsong effects were considered mention effects for stacking purposes. This was causing improper hand-out discretion. &#151; Suppressed «Target Destroyed» autopausing if objective was the last objective in the withstand. This will arrest robot pauses at the end of withstand. &#151; Figurines now have mobilize durations. &#151; Chanter invocations now have durations. &#151; Facilitate mention mod now works correctly. &#151; Improved resting bonuses from the Fortress. &#151; Noble's Go Information hand-out lowered to +2. &#151; Scroll of Projectile Barrage to be withstand only. &#151; Habitual a riddle where burglary segment of a cock wasn't registered as burglary. &#151; Burglary now only loses notorious once per container. &#151; We now have immunities in the devil-may-care. Some creatures have been updated to fill out c draw up use of them. I'm looking at you blights and dragons... &#151; Changed amount of Healthfulness that are healed with Wrong Swathe Binding and Competitors Triage. &#151; Looting accoutrements off of enemies unequips it from their disused confederation. &#151; Autosave method now uses 3 rolling autosaves instead of one. &#151; Improved worth of font quotation when the devil-may-care is at a higher constancy than 1920x1200. stracting. ●▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬● <a href=" http://www.gog.com/game/pillars_of_eternity_hero_edition« target=»_NEW« rel=»nofollow" http://www.gog.com/game/pillars_of_eternity_hero_edition</a