• 16.08.2016, 17:43,
  • Games
FICTITIOUS.MEETING.2004.DVD-DEViANCE UNCOMFORTABLE DELIVERING: 2005-06-07 14:53:39 Info: Fictitious Meeting 2004 is a multiplayer first individual shooter that combines the assassinate-or-be-killed endure of gladiatorial come to blows with raw-superiority technology. Ten line of work modes — both party-based and «every man for himself» -- cater even the most hardcore gamer with palm-sweating challenges through unbelievably blow-by-blow indoor arenas and immense outside environments. As the final techno-gladiator of the prospective, players will take their fates into their hands, battling against up to 32 other players online in demeanour-stuffed, frag-filled arenas. Bruise Standard Operating Procedure — Bruise standard operating procedure returns! Redesigned for UT2004, this fan-favorite standard operating procedure sees teams veneer-off to arm and erosion fortified bases, from unrestrainedly-effective trains, barreling across an arid outsider lonely to a Skaarj nurture ocean, unruffled to erosion the understanding territory men. Onslaught Standard Operating Procedure — Onslaught standard operating procedure takes party come to blows to the next straight! Antipathetic teams are corroded against each other to pinch and endure d present crucial points in categorization to erosion and do away with the adversary power . Enchanting produce a splash in monster outside environments, here is where vehicular come to blows comes into its own. Flying and driving machines take combatants to the frontline and enormous travelling encounter stations be advantageous as a policy from which to embark upon penetrating attacks. Vehicles — Rev-up and snatch and rub out out in an array of earth-, air-, and time-based vehicles that motion censorious roles in a winning come to blows plan in Bruise and Onslaught. With vehicles ranging from apart man fighters to five man behemoths, Fictitious Meeting 2004 provides players with oodles of choices when shopping for a mechanized of razing. Levels — More than 95 maps will be available , including more than 45 label new maps for all existing line of work motion modes as well as new modes of motion. Immense outside environments, beyond time come to blows areas and closely stuffed indoor techno-arenas are all waiting for the latest entrants to the Meeting. Weapons — The in one piece smorgasbord of frag-dealing weaponry from Fictitious Meeting 2003 returns for the master speculator to swing masterfully against new contestants. Those armaments are joined by three new implements of terminus: the Search layer, which disperses spider-like bombs that pursue and persecute any adversary that comes within range; the anti agency soar launcher, or AVRiL, which deals out a payload of monster rockets tuned to hope and do away with adversary mechanized units; the Grenade Launcher, which launches timed explosives that will vault on the compass basis and cleave to enemies and adversary vehicles, only to be triggered by the weapons altfire command; and, the proceeds of the legendary Sniper Burgle from the indigenous Fictitious meeting, en masse redesigned and upgraded to produce heads money. New Characters — Fictitious Meeting 2004 introduces 32 new characters on four new teams: The understanding Roar Smash, cause by Meeting star, Malcolm; the Robotic Defile, cause by an upgraded Xan Kriegor; the Iron Skull, a party of tough Skaarj warriors; and the Hellions -- wreckless understanding mercenaries and pirates who adore in the frisson of the assassinate. New Technology — Fictitious Meeting not only brings new essence for hardcore fans to appetite, it also delivers a tremendous technology update over its forerunner, delivering a faster, city slicker, deeper endure than ever before. Practice Requirements: LOWEST NOTE: Tested and works on Windows 7 (x86/x64) Supported OS: Windows 2000/XP Processor: Pentium III 1.0 GHz or AMD Athlon 1.0 GHz or faster (Pentium® or AMD 1.2GHz or greater recommended) Celebration: 128MB RAM (256MB RAM or greater recommended) Graphics: 32 MB video possible required (64 MB NVIDIA or ATI devices T&L possible recommended) Healthy: Windows-compatible healthy possible DirectX: DirectX 9.0b Onerous Disk Time: 5.5 GB Casual Multiplayer: Internet (TCP/IP) and LAN (TCP/IP) motion supported. Internet motion requires a 33.6 kbps or faster modem (broadband recommended)